Deterministic program rerun within a virtual machine
Abstract
References
1. J. Choi and H. Srinivasan, “Deterministic replay of java multithreaded applications”, In Proceedings of the SIGMETRICS Symposium on Parallel and Distributed Tools, Aug. 1998, pages 48-59.
2. H. Patil, C. Pereira, M. Stallcup, G. Lueck, J. Cownie, “PinPlay: a framework for deterministic replay and reproducible analysis of parallel programs”, Proceedings of the 8th annual IEEEACM international symposium on Code generation and optimization (2010), pages 2-11.
3. S. M. Srinivasan, S. Kandula, C. R. Andrews, and Y. Zhou, “Flashback: a lightweight extension for rollback and deterministic replay for software debugging”, USENIX 2004 Annual Technical Conference, Pp. 29–44 of the Proceedings
4. ReplayEngine. Record and replay debugging race conditions and deadlocks in Linux applications, 2011. http://www.roguewave.com/products/totalview-family/replayengine.aspx
5. Better Software Development with Replay Debugging, 2009. http://www.replaydebugging.com/
Review
For citations:
Dovgalyuk P. Deterministic program rerun within a virtual machine. Proceedings of the Institute for System Programming of the RAS (Proceedings of ISP RAS). 2011;21. (In Russ.)